Here are three new characters, quite the odd party if you ask me, heh.
Sephnia Neifate
"Why limit yourself to the boundaries of sanity...?"
Race - Dark Elf
Occupation - Necromancer
Motivation - Pleasure
Armaments - Sacrifical dagger. Necromancy magic. Cryptic statements.
Appearance - Being a dark elf, Sephnia has dark blue skin, long white hair (appears to be blonding slightly however) with two prominent bangs in dangling in front of her face, elven ears, and a relatively short height. Her attire consists of a robe so dark red that it appears to be black from far off, inscribed with ornate designs and symbols that concern her art of necromancy. Sephnia's eyes, strangely enough for a dark elf, are extremely light blue in hue.
Biography - Born into our secretive dark elven empire, Sephnia was considered to be insane at a young age and thrown into the asylum. This, of course, really didn't help her condition very much and she lost what few scraps of sanity she had left. During a short, bloody civil war, however, Sephnia managed to escape the asylum and our dark elven empire. Eventually she found her way to the Island of Necromantia, where she found a vivid interest in the art of necromancy and resides to this day.
-Excerpt from the Malin Mortus, the Dark Elven blacklist...
Personality - "You wish to find out about me? Ha, ha...you are indeed a very silly person. Unless, of course, you decide to walk the very path I did. Oh what an interesting situation that would be. For whom? I never did specify..."
Weakness - Herself
Arsanctus Kain
"Those who use violence lack wisdom."
Race - Once human, now a skeletal Lich
Occupation - Monk
Motivation - Absolution
Armaments - Only thing that could possibly be used as a weapon is the heavy book "Code of the Five Scriptures" that he always carries with him.
Appearance - Arsanctus Kain was once human, but now is an animated humanoid skeletion. The only thing he wears is his plain brown monk's robe.
Biography - Arsanctus Kain was born a simple peasant in the lands of Le'raana. When he was an adolescent, however, his life took a fateful turn. Four monks wandered through his village, and so inspired and curious was Arsanctus of these peaceful men, that he decided to join them and become a part of their Brotherhood; which, after Kain joined, appropriately became known as the Five Brothers. The Five Brothers soon wandered into the land of Necromantia, where they set up a small monastery devoted to their beliefs. Of course, they soon discovered the ways of Necromantia's citizens, and began to practice the magic of necromancy themselves. Arsanctus Kain was interested in the theory of Lichdom and experimented rather vigorously. Unfortunately, one experiment went horribly wrong, and Arsanctus was exposed to his experimental spell's energy. He got somewhat lucky, however, and he didn't die; instead, his flesh and muscles deteriorated and he was left with his skeleton still intact and magically adhered together; he had become a Lich. Soon after the accident, the Five Brothers disbanded, and Kain was left to wander the Earth in search for a cure.
Personality - Arsanctus Kain, after being enlightened by the Brotherhood, is a wise man, though somewhat somber. He is also an ardent pacifist, and will absolutely refuse to fight in any situation.
Weakness - He's a pacifist
(And, yes, this is the one from The Matrix, lol)
Neo
"Woah."
Race - Human
Occupation - Hacker
Motivation - Unknown
Armaments - Underneath his coat, Neo is packing two handguns and two Uzis. Martial Arts.
Appearance - If you've ever seen The Matrix then you should be familiar with Neo's appearance. If not: Neo has short black hair and usually wears sharp-looking shades over his eyes. He also wears his trademark Nehru coat (Long, down to the ankles, high collar, black) with pants, tucked in shirt, and boots of the same hue as his coat and hair.
Abilities - Shotdodging
Neo can dodge any incoming projectiles with speed faster than the human eye can track. He must be well aware of the projectile, though. Force Stop
By extending his hand and keeping his hand vertical, Neo can focus and actually cause incoming projectiles to stop in mid-air before they hit him. As with the shotdodge, Neo must be aware of the threatening projectiles. Fly
After concentrating for a moment, Neo can leap high into the air and have unlimited flight available to him.
Biography - After being freed from the Matrix, Neo has continued to be a persistent pain in the backside of the Machines. The Machines soon divised a way to trap Neo, however. They were well aware of alternate universes, other dimensions. While scouting one, the Machines encountered a planet very similar to the Earth they inhabited; it would make a perfect virtual prison. The Machines mapped out the planet, collected data, set up a few satellites, and placed a Central Terminal upon the planet's surface, completely the information circuit. In effect, they threw a invisible veil of this second Earth, which happened to be an artificial Matrix designed to imprison the mind of Neo. When Neo attempted to log back into the original Matrix, the Machines detected it and re-routed him to the artificial Matrix. Neo's Residual Self Image suddenly warps into the world of SotE...
Personality - "Once your mind has been freed, you will understand."
Weaknesses - He is still...only human.
Sephnia Neifate
"Why limit yourself to the boundaries of sanity...?"
Race - Dark Elf
Occupation - Necromancer
Motivation - Pleasure
Armaments - Sacrifical dagger. Necromancy magic. Cryptic statements.
Appearance - Being a dark elf, Sephnia has dark blue skin, long white hair (appears to be blonding slightly however) with two prominent bangs in dangling in front of her face, elven ears, and a relatively short height. Her attire consists of a robe so dark red that it appears to be black from far off, inscribed with ornate designs and symbols that concern her art of necromancy. Sephnia's eyes, strangely enough for a dark elf, are extremely light blue in hue.
Biography - Born into our secretive dark elven empire, Sephnia was considered to be insane at a young age and thrown into the asylum. This, of course, really didn't help her condition very much and she lost what few scraps of sanity she had left. During a short, bloody civil war, however, Sephnia managed to escape the asylum and our dark elven empire. Eventually she found her way to the Island of Necromantia, where she found a vivid interest in the art of necromancy and resides to this day.
-Excerpt from the Malin Mortus, the Dark Elven blacklist...
Personality - "You wish to find out about me? Ha, ha...you are indeed a very silly person. Unless, of course, you decide to walk the very path I did. Oh what an interesting situation that would be. For whom? I never did specify..."
Weakness - Herself
Arsanctus Kain
"Those who use violence lack wisdom."
Race - Once human, now a skeletal Lich
Occupation - Monk
Motivation - Absolution
Armaments - Only thing that could possibly be used as a weapon is the heavy book "Code of the Five Scriptures" that he always carries with him.
Appearance - Arsanctus Kain was once human, but now is an animated humanoid skeletion. The only thing he wears is his plain brown monk's robe.
Biography - Arsanctus Kain was born a simple peasant in the lands of Le'raana. When he was an adolescent, however, his life took a fateful turn. Four monks wandered through his village, and so inspired and curious was Arsanctus of these peaceful men, that he decided to join them and become a part of their Brotherhood; which, after Kain joined, appropriately became known as the Five Brothers. The Five Brothers soon wandered into the land of Necromantia, where they set up a small monastery devoted to their beliefs. Of course, they soon discovered the ways of Necromantia's citizens, and began to practice the magic of necromancy themselves. Arsanctus Kain was interested in the theory of Lichdom and experimented rather vigorously. Unfortunately, one experiment went horribly wrong, and Arsanctus was exposed to his experimental spell's energy. He got somewhat lucky, however, and he didn't die; instead, his flesh and muscles deteriorated and he was left with his skeleton still intact and magically adhered together; he had become a Lich. Soon after the accident, the Five Brothers disbanded, and Kain was left to wander the Earth in search for a cure.
Personality - Arsanctus Kain, after being enlightened by the Brotherhood, is a wise man, though somewhat somber. He is also an ardent pacifist, and will absolutely refuse to fight in any situation.
Weakness - He's a pacifist
(And, yes, this is the one from The Matrix, lol)
Neo
"Woah."
Race - Human
Occupation - Hacker
Motivation - Unknown
Armaments - Underneath his coat, Neo is packing two handguns and two Uzis. Martial Arts.
Appearance - If you've ever seen The Matrix then you should be familiar with Neo's appearance. If not: Neo has short black hair and usually wears sharp-looking shades over his eyes. He also wears his trademark Nehru coat (Long, down to the ankles, high collar, black) with pants, tucked in shirt, and boots of the same hue as his coat and hair.
Abilities - Shotdodging
Biography - After being freed from the Matrix, Neo has continued to be a persistent pain in the backside of the Machines. The Machines soon divised a way to trap Neo, however. They were well aware of alternate universes, other dimensions. While scouting one, the Machines encountered a planet very similar to the Earth they inhabited; it would make a perfect virtual prison. The Machines mapped out the planet, collected data, set up a few satellites, and placed a Central Terminal upon the planet's surface, completely the information circuit. In effect, they threw a invisible veil of this second Earth, which happened to be an artificial Matrix designed to imprison the mind of Neo. When Neo attempted to log back into the original Matrix, the Machines detected it and re-routed him to the artificial Matrix. Neo's Residual Self Image suddenly warps into the world of SotE...
Personality - "Once your mind has been freed, you will understand."
Weaknesses - He is still...only human.
